Standards and collaboration

The hurdles of standardisation today Making standards is not like any other tasks. In most cases it is technical in nature because it is about agreeing on and documenting how certain things should be done to claim to be conforming to the standard. Standards can be developed unilaterally by someone powerful enough to tell other […]

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Standards and business models

Introduction Some could think that the title is an oxymoron. Indeed standards, certainly international ones, are published by not-for-profit organisations. How could they have a business model? The answer is that around a standard there are quite a few entities, some of which are far from being not-for-profit. Therefore, this article intends to analyse how […]

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On the convergence of Video and 3D Graphics

Table of contents Introduction Computer-generated scenes and video are worlds apart Point cloud compression 3DoF+compression Commonalities and differences of PCC and 3DoF+ How can we achieve further convergence? Conclusions Introduction For a few years now, MPEG has explored the issue of to efficiently represent (i.e. compress) data from a range of technologies offering users dynamic […]

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